AI Insights · Timothy · October 2021
Top 5 Gacha Games Performance on Unified Platform in Australia Q3 2021
Explore the performance trends of the top 5 Gacha games in Australia during Q3 2021, showcasing weekly downloads, revenue, and active user metrics.
Throughout the third quarter of 2021, the leading Gacha games in Australia demonstrated noteworthy trends in their weekly downloads, revenue, and active user metrics. This analysis draws on data from Sensor Tower to provide an overview of the performance of these top 5 games.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw fluctuations in its weekly revenue, peaking at around $617K in the final week of August. The game's weekly downloads varied, with a high of approximately 10K in mid-July, while active users remained relatively stable, averaging around 70K throughout the quarter.
Lilith Games' Rise of Kingdoms had a consistent revenue stream, with a notable increase to approximately $261K in mid-August. Weekly downloads saw a decline from 10K at the beginning of July to around 3.2K by the end of September. Active users also showed a downward trend, decreasing from around 21K in late June to approximately 11K by the end of the quarter.
Top War: Battle Game by River Game HK Limited maintained a steady revenue around $150K for most of the quarter, with a peak of approximately $173K in the final week of September. The game experienced a significant drop in weekly downloads from around 17K in mid-July to about 3.7K by the end of September. Active users followed a similar trend, declining from approximately 33K in late June to around 14K by the end of the quarter.
RAID: Shadow Legends from Plarium Global Ltd saw its revenue peak at around $147K in the final week of September. Weekly downloads were relatively stable, averaging around 3.5K, with a noticeable peak of approximately 6.8K in mid-July. Active users remained consistent, fluctuating around 25K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a significant revenue surge to approximately $178K in the first week of July. Weekly downloads peaked at around 6K in mid-July but saw a decrease to around 305 by the end of September. Active users showed a peak of approximately 11.9K in mid-July, stabilizing around 8K towards the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.